Geometric Primitive

The term geometric primitive in computer graphics and CAD systems is used in various senses, with the common meaning of the simplest (i.e. 'atomic' or irreducible) geometric objects that the system can handle (draw, store). Sometimes the subroutines that draw the corresponding objects are called "geometric primitives" as well. The most "primitive" primitives are point and straight line segment, which were all that early vector graphics systems had.

In constructive solid geometry, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone, pyramid, torus.

Modern 2D computer graphics systems may operate with primitives which are lines (segments of straight lines, circles and more complicated curves), as well as shapes (boxes, arbitrary polygons, circles).

A common set of two-dimensional primitives includes lines, points, and polygons, although some people prefer to consider triangles primitives, because every polygon can be constructed from triangles. All other graphic elements are built up from these primitives. In three dimensions, triangles or polygons positioned in three-dimensional space can be used as primitives to model more complex 3D forms. In some cases, curves (such as Bézier curves, circles, etc.) may be considered primitives; in other cases, curves are complex forms created from many straight, primitive shapes.

Commonly used geometric primitives include:

  • points
  • lines and line segments
  • planes
  • circles and ellipses
  • triangles and other polygons
  • spline curves

Note that in 3D applications basic geometric shapes and forms are considered to be primitives rather than the above list. Such shapes and forms include:

  • spheres
  • cubes or boxes
  • toroids
  • cylinders
  • pyramids

These are considered to be primitives in 3D modelling because they are the building blocks for many other shapes and forms. A 3D package may also include a list of extended primitives which are more complex shapes that come with the package. For example, a teapot is listed as a primitive in 3D Studio Max.

Famous quotes containing the words geometric and/or primitive:

    In mathematics he was greater
    Than Tycho Brahe, or Erra Pater:
    For he, by geometric scale,
    Could take the size of pots of ale;
    Resolve, by sines and tangents straight,
    If bread and butter wanted weight;
    And wisely tell what hour o’ th’ day
    The clock doth strike, by algebra.
    Samuel Butler (1612–1680)

    The glory of the farmer is that, in the division of labors, it is his part to create. All trade rests at last on his primitive activity.
    Ralph Waldo Emerson (1803–1882)