GeForce FX Series - Overall Performance

Overall Performance

GeForce FX is an architecture designed with DirectX 7, 8 and 9 software in mind. Its performance for DirectX 7 and 8 was generally equal to ATI's competing products with the mainstream versions of the chips, and somewhat faster in the case of the 5900 and 5950 models, but it is much less competitive across the entire range for software that primarily uses DirectX 9 features.

Its weak performance for processing Shader Model 2 programs is caused by several factors. The NV3x design has less overall parallelism and calculation throughput than its competitors. It is more difficult, compared to GeForce 6 and ATI Radeon R3x0, to achieve high efficiency with the architecture due to architectural weaknesses and a resulting heavy reliance on optimized pixel shader code. While the architecture was compliant overall with the DirectX 9 specification, it was optimized for performance with 16-bit shader code, which is less than the 24-bit minimum that the standard requires. When 32-bit shader code is used, the architecture's performance is severely hampered. Proper instruction ordering and instruction composition of shader code is critical for making the most of the available computational resources.

Read more about this topic:  GeForce FX Series

Famous quotes containing the word performance:

    The value of old age depends upon the person who reaches it. To some men of early performance it is useless. To others, who are late to develop, it just enables them to finish the job.
    Thomas Hardy (1840–1928)

    They say all lovers swear more performance than they are able, and yet reserve an ability that they never perform; vowing more than the perfection of ten, and discharging less than the tenth part of one.
    William Shakespeare (1564–1616)