Gap Material
Due to the sporadic publishing and support of Gamma World during the TSR years, several proposed products never saw the light of day. Most notably were the Second Edition adventure module GW5 "Rapture of the Deep" and the conclusion to the metaplot storyline put forth in Kim Eastland's Third Edition module series (GW6-10).
Owing to the loyal following for the game, these 'gaps' were filled in long after the original publications ceased production. In 2003, a fan (Les Braun) published GW11 Omega Project on the internet, finishing the Third Edition series by closely following Eastland's original storyline. It had a polished layout - even including original interior artwork by TSR artist Jeff Dee. It was well received by the Gamma World community.
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