Game Studies

Game studies or gaming theory is an academic discipline that deals with the critical study of games. More specifically, it focuses on game design, players, and their role in society and culture. Game studies is an inter-disciplinary field with researchers and academics from a multitude of other areas such as computer science, psychology, sociology, anthropology, philosophy, arts and literature, media studies, communication, theology, and more.

Like other media disciplines, such as television studies and film studies, game studies often involves textual analysis and audience theory. Game studies tends to employ more diverse methodologies than these other branches, however, drawing from both social science and humanities approaches.

Read more about Game Studies:  History, Social Sciences, Humanities, Industry and Engineering Approach, Other Areas of Research

Famous quotes containing the words game and/or studies:

    Neighboring farmers and visitors at White Sulphur drove out occasionally to watch ‘those funny Scotchmen’ with amused superiority; when one member imported clubs from Scotland, they were held for three weeks by customs officials who could not believe that any game could be played with ‘such elongated blackjacks or implements of murder.’
    —For the State of West Virginia, U.S. public relief program (1935-1943)

    Recent studies that have investigated maternal satisfaction have found this to be a better prediction of mother-child interaction than work status alone. More important for the overall quality of interaction with their children than simply whether the mother works or not, these studies suggest, is how satisfied the mother is with her role as worker or homemaker. Satisfied women are consistently more warm, involved, playful, stimulating and effective with their children than unsatisfied women.
    Alison Clarke-Stewart (20th century)