Game studies or gaming theory is an academic discipline that deals with the critical study of games. More specifically, it focuses on game design, players, and their role in society and culture. Game studies is an inter-disciplinary field with researchers and academics from a multitude of other areas such as computer science, psychology, sociology, anthropology, philosophy, arts and literature, media studies, communication, theology, and more.
Like other media disciplines, such as television studies and film studies, game studies often involves textual analysis and audience theory. Game studies tends to employ more diverse methodologies than these other branches, however, drawing from both social science and humanities approaches.
Read more about Game Studies: History, Social Sciences, Humanities, Industry and Engineering Approach, Other Areas of Research
Famous quotes containing the words game and/or studies:
“Peoples affections can be as thin as paper; life is like a game of chess, changing with each move.”
—Chinese proverb.
“The conduct of a man, who studies philosophy in this careless manner, is more truly sceptical than that of any one, who feeling in himself an inclination to it, is yet so over-whelmd with doubts and scruples, as totally to reject it. A true sceptic will be diffident of his philosophical doubts, as well as of his philosophical conviction; and will never refuse any innocent satisfaction, which offers itself, upon account of either of them.”
—David Hume (17111776)