A game clock consists of two adjacent clocks and buttons to stop one clock while starting the other, such that the two component clocks never run simultaneously. Game clocks are used in two-player games where the players move in turn. The purpose is to keep track of the total time each player takes for his or her own moves, and ensure that neither player overly delays the game.
Game clocks were first used extensively in tournament chess, and are often called chess clocks. In a tournament, the arbiter typically places all clocks in the same orientation, so he can easily assess games that need attention at later stages. Their use has since spread to tournament Scrabble, shogi, go, and nearly every competitive two-player board game, as well as other types of games. The first time that game clocks were used in a chess tournament was in the London 1883 tournament.
The simplest time control is "sudden death", in which players must make a predetermined number of moves in a certain amount of time or forfeit immediately. A particularly popular variant in informal play is blitz chess, in which each player is given five minutes on the clock for the entire game.
The players may take more or less time over any individual move. The opening moves in chess are often played quickly due to their familiarity, which leaves the players more time to consider more complex and unfamiliar positions later. It is not rare in slow chess games for a player to leave the table, but the clock of the absent player continues to run if it is his turn, or starts to run if his opponent makes a move.
Read more about Game Clock: Analog Game Clocks, Early Development of Digital Game Clocks, Recent Developments of Digital Clocks and Current Usage, Time Controls
Famous quotes containing the words game and/or clock:
“One of lifes primal situations; the game of hide and seek. Oh, the delicious thrill of hiding while the others come looking for you, the delicious terror of being discovered, but what panic when, after a long search, the others abandon you! You mustnt hide too well. You mustnt be too good at the game. The player must never be bigger than the game itself.”
—Jean Baudrillard (b. 1929)
“Stands the Church clock at ten to three?
And is there honey still for tea?”
—Rupert Brooke (18871915)