History
The project that would lead to Fudge was first proposed by Steffan O'Sullivan on 17 November 1992 on the rec.games.design newsgroup, and over the following months that online community would contribute to the directed project. One of the earliest stipulations of O'Sullivan was that the basic system would always remain free to the public over the internet, and the PDF of the 1995 version still is. The 1995 version of Fudge is available under a non-commercial licence.
Grey Ghost Press, with the endorsement of Steffan O'Sullivan, publishes an expanded form of the Fudge system. There have been three Grey Ghost Press editions, the most current being the Fudge 10th Anniversary Edition, which includes several suggested rules systems for common RPG elements and an example basic fantasy "build" of the game.
In March 2004, Grey Ghost Press acquired the copyright of Fudge, and on April 6, 2005, they released a version of Fudge under the Open Game License.
The OGL license has allowed the FATE role-playing game to use Fudge as its underlying mechanic.
In 1999 Pyramid magazine named Fudge as one of The Millennium's Most Underrated Games. Editor Scott Haring stated that "Fudge is an extremely flexible, rules-light system. It works great, and everybody who plays it, loves it. Why isn't it more popular? I dunno."
Read more about this topic: Fudge (role-playing Game System)
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