Fractal Landscape

A fractal landscape is a surface generated using a stochastic algorithm designed to produce fractal behaviour that mimics the appearance of natural terrain. In other words, the result of the procedure is not a deterministic fractal surface, but rather a random surface that exhibits fractal behaviour.

Many natural phenomena exhibit some form of statistical self-similarity that can be modeled by fractal surfaces. Moreover, variations in surface texture provide important visual cues to the orientation and slopes of surfaces, and the use of almost self-similar fractal patterns can help create natural looking visual effects. The modeling of the Earth's rough surfaces via fractional Brownian motion was first proposed by BenoƮt Mandelbrot.

Because the intended result of the process is to produce a landscape, rather than a mathematical function, processes are frequently applied to such landscapes that may affect the stationarity and even the overall fractal behavior of such a surface, in the interests of producing a more convincing landscape.

According to R. R. Shearer, the generation of natural looking surfaces and landscapes was a major turning point in art history, where the distinction between geometric, computer generated images and natural, man made art became blurred.

Read more about Fractal Landscape:  Behaviour of Natural Landscapes, Generation of Fractal Landscapes

Famous quotes containing the word landscape:

    The landscape was clothed in a mild and quiet light, in which the woods and fences checkered and partitioned it with new regularity, and rough and uneven fields stretched away with lawn-like smoothness to the horizon, and the clouds, finely distinct and picturesque, seemed a fit drapery to hang over fairyland. The world seemed decked for some holiday or prouder pageantry ... like a green lane into a country maze, at the season when fruit-trees are in blossom.
    Henry David Thoreau (1817–1862)