Football Manager Live - Gameworlds

Gameworlds

There were 12 Gameworlds in Football Manager Live. The gameworld system was radically changed in 2010 when they were split into two types: 'Fantasy Players' and 'Returning Stars.' Previously, as a gameworld progressed over time, 'real life' players gradually aged and retired to be replaced by generated players (or 'regens'). This remains the case with 'Fantasy Players' gameworlds, but for 'Returning Stars' the gameworld is reset sporadically back to the present day.

The first gameworld, launched on 4 November 2008 was Cantona, and this was followed by 8 other worlds until the first Pro-Gameworld, Toms, was launched on 12 January 2009. Existing users were encouraged to join the first Pro-Gameworld by having the opportunity to transfer the skills that they had gained to the new Gameworld. This had not been possible when transferring worlds previously and the challenge of playing the best was readily taken up.

Gameworlds are named after real-life ex-players and Gameworlds are likely to be populated by supporters of the team that the player excelled for. This is also true of a player's nationality and users may congregate in a Gameworld that is named after an ex-player of their own nationality, however, this is not uniformly true and each world is likely to be populated by a good cross-section of users that support different teams and are of different nationalities.

In June 2010 the 3D match engine, first seen in Football Manager 2009 was added to Football Manager Live

Read more about this topic:  Football Manager Live