Final Fantasy X - Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 91.84%
Metacritic 92/100
Review scores
Publication Score
Edge 6/10
Eurogamer 9/10
Famitsu 39/40
Game Informer 9.75/10
GamePro
Game Revolution A-
GameSpot 9.3/10
GameSpy
IGN 9.5/10
Awards
Entity Award
Japan Game Awards Best Game Award

Final Fantasy X received critical acclaim by the media, and enjoyed high sales figures. Square expected the game to sell at least two million copies worldwide owing to the reduced PlayStation 2's fanbase, making it smaller than the last three released titles. However, within four days of its release in Japan, the game had sold over 1.4 million copies in pre-orders, which set a record for the fastest-selling console RPG. These figures exceeded the performances of Final Fantasy VII and IX in a comparable period, and Final Fantasy X became the first PlayStation 2 game to reach two million and four million sold copies. In October 2007, the game was listed as the 8th best-selling game for the PlayStation 2. The game has sold 6.6 million copies as of January 2004.

Japanese and Western critics have generally given Final Fantasy X high review scores. The Japanese video game magazine Famitsu and Famitsu PS2 awarded the game a near-perfect 39/40 score, and readers of the former magazine voted it the best game of all time in early 2006. Another Japanese gaming magazine, The Play Station, gave the game a score of 29/30. Famitsu, Famitsu PS2, and The Play Station expressed particularly favorable responses toward the game's storyline, graphics, and movies. The game maintains a 91% approval rating on GameRankings and 92 favourable reviews out of 100 on Metacritic. Producer Shinji Hashimoto stated that the overall reception to the game was "excellent", having received praise and awards from the media.

IGN's David Smith offered praise for the voice actors and the innovations in gameplay, particularly with the revised battle and summon systems, the option to change party members during battle, and the character development and inventory management systems. They also felt that the game's graphics had improved on its predecessors in every way possible, and that the game as a whole was "the best-looking game of the series arguably the best-playing as well". Greg Kasavin of GameSpot praised the game's storyline, calling it surprisingly complex, its ending satisfying, and its avoidance of role-playing game clichés commendable with Tidus viewed as an appealing protagonist. He also lauded the music, feeling it was "diverse and well suited to the various scenes in the game". Similarly, GamePro described its character building system and battle system as "two of the best innovations in the series". The visuals of the game were commended by GameSpy's Raymond Padilla, who referred to them as "top-notch", as well as giving praise to the character models, backgrounds, cutscenes, and animations. The voice casting was praised by Game Revolution who noted most of them were "above average" and called the music "rich".

Edge rated the game considerably lower, criticizing many aspects of the game for being tedious and uninnovative and describing the dialogue as "nauseating", particularly panning Tidus. Andrew Reiner of Game Informer criticized the game's linearity and that players were no longer able to travel the world by chocobo or control the airship. Eurogamer's Tom Bramwell noted that the game's puzzle segments were "depressing" and "superfluous", and that although the Sphere Grid was "a nice touch", it took up too much of the game. The linearity of the game was positively commented on by GamePro who stated that a player would not be required to participate in side-quests or the mini-game to reach the game's conclusion, finding some of them unappealing. Game Revolution complained that cutscenes could not be skipped, some even being too long.

Final Fantasy X received the Best Game Award from the Japan Game Awards for 2001–2002. In GameSpot's "Best and Worst Awards" from 2001, it came seventh in the category "Top 10 Video Games of the Year". Final Fantasy X came in fifth on IGN's "Top 25 PS2 Games of All Time" list in 2007 and sixth in "The Top 10 Best Looking PS2 Games of All Time". In a similar list by GameSpy, the game took the 21st place. 1UP.com listed its revelation during the ending as the third-biggest video game spoiler, while IGN ranked the ending as the fifth best pre-rendered cutscene. In a Reader's Choice made in 2006 by IGN, it ranked as the 60th-best video game. It was also named one of the 20 essential Japanese role-playing games by Gamasutra. It also placed 43rd in Game Informer's list of "The Top 200 Games of All Time". In 2004, Final Fantasy X was listed as one of the best games by GameFaqs, while in November 2005 it was voted as the 12th "Best Game Ever". In a general overview of the series, both GamesRadar and IGN listed Final Fantasy X as the fourth best game. At the sixth annual Interactive Achievement Awards in 2003, it was nominated for "Outstanding Achievement in Animation" and "Console Role-Playing Game of the Year". At the end of 2007, it was named the ninth best-selling RPGs by the Guinness World Records. Readers from GameFaqs also voted it as Game of the Year during 2001. In 2008, readers of Dengeki magazine voted it the second best game ever made. It was voted first place in Famitsu's and Dengeki's polls of most tear-inducing games of all time. Both Tidus and Yuna have been popular characters in games in general due to their personalities and their romantic relationship.

Read more about this topic:  Final Fantasy X

Famous quotes containing the word reception:

    He’s leaving Germany by special request of the Nazi government. First he sends a dispatch about Danzig and how 10,000 German tourists are pouring into the city every day with butterfly nets in their hands and submachine guns in their knapsacks. They warn him right then. What does he do next? Goes to a reception at von Ribbentropf’s and keeps yelling for gefilte fish!
    Billy Wilder (b. 1906)

    Aesthetic emotion puts man in a state favorable to the reception of erotic emotion.... Art is the accomplice of love. Take love away and there is no longer art.
    Rémy De Gourmont (1858–1915)

    But in the reception of metaphysical formula, all depends, as regards their actual and ulterior result, on the pre-existent qualities of that soil of human nature into which they fall—the company they find already present there, on their admission into the house of thought.
    Walter Pater (1839–1894)