Expo '98 - During

During

Expo '98 opened on 22 May 1998 with 141 countries and 14 international organizations featured in individual pavilions: almost every exhibitor respected the Expo's theme "The Oceans: A Heritage for the Future". There were additional themed pavilions dedicated to Water, Sea Knowledge, Virtual Reality (paid), The Future, Oceans, and Oceanophilia; as well as exhibitions: "Leonardo Da Vinci@expo98 – La Dinamica dell'Acqua", "Roads of the Porcelain", and "Shells and Man". Additional attractions included: a 15,000-seater Utopia Pavilion with a resident theatrical show, Camões Theatre, nautical exhibition, Garcia de Orta tropical gardens, Swatch Pavilion, "World of Coca-Cola" exhibition, Expo Adrenalin, 120 metre-tall observation tower (paid), funicular (paid), and the nightly water-show "Acqua Matrix".

Out of the five major themed pavilions at Lisbon’s Expo 98, the Utopia Pavilion was among the most popular. Reflecting the Expo’s overall theme of “The Oceans: a Heritage for the Future” and designed by the renowned François Confino and Philippe Genty, the pavilion featured a large-scale multimedia show that presented the oceans as stimulators of imagery, taking visitors on a voyage from the creation of the world to the present day. Combining traditional stage technology with highly innovative special effects and mechanical controls, gsmprjct intégration handled all of the logistics and technical direction of the project. Housed in a custom-built covered stadium with a seating capacity of 10,000, the show was performed over 500 times, making it the first World’s Fair show to be seen by over 3 million people.

The Oceania Virtual Reality Pavilion was the biggest hit of Lisbon’s Expo 98, attracting over half a million visitors in a four-month period. Despite being the only pavilion at Expo 98 that required an additional admission fee, people spent hours waiting in line for this breathtaking 30-minute thrill ride that made use of seamlessly integrated simulators, virtual reality visors, and interactive projections. The payoff was a virtual submarine voyage to an underwater base where visitors discovered the ruins of a lost civilization and encountered a sea monster before escaping back to the surface in Teleport capsules.

gsmprjct was commissioned to design and produce "Oceania", planning the look and feel of the overall experience, in addition to acting as project manager,architectural coordinator, and general contractor. Divided into several rooms, the pavilion featured a 45-person simulated submarine ride and 70mm film, a 3D stereoscopic viewing system with custom content, and custom-designed motion simulators with audio-visual content.

The Oceans Pavilion, built to be the Lisbon Oceanarium after the Expo closed, had the longest lines. Other popular pavilions, with lines of up to five hours on busier days, included Portugal (architecture by Álvaro Siza Vieira), Spain, Sweden, Germany, and Virtual Reality.

Total number of visitors reached 10,128,204, for a duration of 132 days. Admission prices (adult) were 5,000 escudos PTE ($34 USD at then-exchange rates) for one day, 12,500 escudos ($84) for three non-consecutive days, and 50,000 escudos ($334) for three months.

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