Elite (video Game) - Conversions

Conversions

Originally there were 3 versions of Elite released: Acorn Electron Tape, BBC B Tape and BBC B Disk. The BBC version used a split screen to show four colours; the upper two thirds of the screen were displayed in Mode 4 while the lower part was in Mode 5. The Electron version ran entirely in Mode 4, and therefore displayed only black and white. The Electron's limitations meant several game features were cut including Thargoids and suns. Neither the BBC nor the Electron tape versions featured missions. Additionally, the original tape version for the Electron contained a bug that stopped Galactic Hyperspace from working. Acorn provided a mail-in tape-replacement service to upgrade to v1.1 (marked as such on the tape label) that fixed this bug. The BBC B Disk version, referred to as Classic Elite, would load a new set of ships after every hyperspace jump or space station launch, meaning a larger number of ships were available. A new disc version released by Superior Software in 1986 was enhanced to take advantage of the BBC Micro Model B's successors including the BBC Micro Model B+, Master 128 computers, the optional 6502 Second Processor or sideways RAM, if they were fitted. In this case, the game used Modes 1 and 2 to make more colours available.

Elite was converted to a wide range of home computer platforms, including the Amiga, Atari ST, Apple II, Amstrad CPC, Commodore 64, ZX Spectrum, MSX, Tatung Einstein and IBM PC compatible. The only console version was released in 1991 for the Nintendo Entertainment System. Some of the versions had slightly altered gameplay or other characteristics, such as the number of missions offered to the player.

The ZX Spectrum version was a bestseller in the Gallup charts, and was voted number 7 in the Your Sinclair Readers' Top 100 Games of All Time.

The Amstrad CPC conversion (itself a port of the ZX version) has fewer ships than other platforms, lacking the Anaconda and Transport, along with some minor differences in missions and titles.

The Commodore 64 conversion introduced Trumbles (creatures based on the tribbles in Star Trek: The Original Series). When the docking computer is activated in the Commodore 64 version and some other versions, a musical rendition of The Blue Danube Waltz is played, as a nod to a space docking sequence in Stanley Kubrick's 1968 film 2001: A Space Odyssey. This music was arranged by David Dunn.

The Acorn Archimedes version, ArcElite, (written by Warren Burch & Clive Gringras and regarded by some as the best conversion of the original game) added intelligent opponents who engage in their own private battles and police who take an active interest in protecting the law. As well as such gameplay enhancements, the version also exploited the more modern hardware by using polygon mesh graphics in place of the wire-frames. The game world no longer seems to be centered around the player; freighter fleets with escorts go about their own business, pirate formations patrol lawless systems looking for cargo to loot and mining ships can often be found breaking up asteroids for their mineral content. Unlike the mythical Generation Ships of the original, rare occurrences of other non-pirate entities mentioned in the manual really can be found in the Archimedes version: geometric formations of space beacons; hermits living among the asteroids; abandoned ships towed by police (although Dredgers and Generation Ships are confirmed not to exist in Archimedes Elite). The Archimedes version of Elite was originally written to be a space trading game called Trojan - however the obvious similarities eventually meant that to avoid a potential lawsuit Trojan had to become an official Elite conversion. ArcElite was one of a number of games released for free by The Icon Bar website in 2006.

Many attempts to develop clones of Elite have been made, but most have been abandoned before completion or have otherwise failed to come to fruition. The open source Oolite is a notable exception. Elite: The New Kind, was developed by Christian Pinder by reverse-engineering the original BBC Micro version of Elite, but was withdrawn from the main distribution at David Braben's request.

In 2004, a commercial product called Elite Starfighter was released in Germany. Starfighter is an Elite clone that features modern graphics. Since it duplicates the original gameplay, it has been criticized as being somewhat dull by today's standards, but is recommended to Elite enthusiasts who might consider taking a look.

Read more about this topic:  Elite (video game)