Story
It is the 22nd century, after years of war and famine of unfathomable level, the world is returning to normal. 12 states of the previous United States have joined to form the United Civilized States (UCS). While in Asia, a new empire was being created under the Iron Fist of the Khans, these Mongol descendants gave themselves a name meant to conjure up an association with a glorious former age: the Eurasian Dynasty (ED). The UCS now relied upon robots for all their needs, even their military is controlled by machines. GOLAN, the leader of the UCS military forces had recently been altered by order of the current President, leading to a number of glitches throughout the system. One of these caused it to underestimate the Eurasian Dynasty's defensive capacities, causing it to initiate the movement of a large force to occupy the British Isles. This mistake resulted in another violent war, lasting almost a decade. However, GOLAN managed to gain the upper hand against the battle-hardened Khans and so the ED resorted to the usage of advanced atomic weaponry. The ED attacked an encampment of UCS forces at the North Pole with a massive strike involving newly developed and untested atomic weaponry in an attempt to put a decisive end to the hostilities. The catastrophic resulting explosions pushed the Earth out of regular orbit and towards the Sun. Aware that the Earth's orbit has become unstable, a third faction living peacefully on the moon known as the Lunar Corporation (LC) joins the war in an attempt to defeat or reconcile both sides for the common wealth. The objective of the game is to collect enough resources to build an Evacuation Ship, allowing the player's people to journey to Mars and escape the looming apocalypse - foreshadowing Earth 2160. Despite coincidental similarities in name, genre, game play, and plotline, Earth 2150 is in no way affiliated with Warzone 2100.
Read more about this topic: Earth 2150
Famous quotes containing the word story:
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“Even such is Time, which takes in trust
Our youth, our joys, and all we have,
And pays us but with age and dust,
Who in the dark and silent grave
When we have wandered all our ways
Shuts up the story of our days.
And from which earth, and grave, and dust,
The Lord shall raise me up I trust.”
—Sir Walter Raleigh (15521618)
“The face of the water, in time, became a wonderful booka book that was a dead language to the uneducated passenger, but which told its mind to me without reserve, delivering its most cherished secrets as clearly as if it uttered them with a voice. And it was not a book to be read once and thrown aside, for it had a new story to tell every day.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)