Adaptations
In Iron Crown Enterprises' Middle-earth Role Playing (1986) Dwarven player-characters receive statistical bonuses to Strength and Constitution, and subtractions from Presence, Agility and Intelligence. Seven "Dwarven Kindreds", named after each of the founding fathers: Durin, Bávor, Dwálin, Thrár, Druin, Thelór and Bárin are given in The Lords of Middle Earth—Volume III (1989).
In Peter Jackson's live action adaptation of The Lord of the Rings film trilogy, Gimli's character is occasionally used as comic relief and several of his appearances are intended to emphasize the difference between the Dwarves and Elves.
Other dwarves appear in passing in two scenes of The Lord of the Rings: The Fellowship of the Ring movie: the "prologue" introduces the seven dwarf-lords that received the Rings of Power, and four more are present at the Council of Elrond (in contrast to the book, where only Gimli and his father Glóin are described). Peter Jackson's Dwarves are depicted as wearing scale armour.
In Decipher Inc.'s The Lord of the Rings Roleplaying Game (2001), based on the Jackson films, Dwarven player-characters get bonuses to Vitality and Strength attributes and must be given craft skills. In the Dwarves of Middle-earth (2003) supplement, the seven Dwarf Lords and their houses are named as Durin, Sindri, Linnar, Var, Uri, Thulin and Vigdis.
In the real-time strategy game The Lord of the Rings: The Battle for Middle-earth II, and its expansion, both based on the Jackson films, Dwarves are heavily influenced by Classical Military, and use throwing axes, war hammers, spears, and circular and Roman-esque shields. One dwarven unit is the "Phalanx" and is very similar to its Greek counterpart.
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