Duke Nukem 3D - Development

Development

Duke Nukem 3D was developed on a budget of roughly $300,000. The development team consisted of eight people for most of the development cycle, increasing to 12 or 13 people near the end. Scott Miller of 3D Realms recalled that "with Duke 3D, unlike every shooter that came before, we wanted have sort of real life locations like a cinema theatre, you know, strip club, bookstores..."

LameDuke is an early beta version of Duke Nukem 3D, which was released by 3D Realms as a "bonus" one year after the release of the official version. It has been released as is, with no support, and is currently available to download from the 3DRealms FTP.

LameDuke features four episodes: Mrr Caliber, Mission Cockroach, Suck Hole and Hard Landing. Some weapons were removed and/or altered from the original versions.

Read more about this topic:  Duke Nukem 3D

Famous quotes containing the word development:

    I can see ... only one safe rule for the historian: that he should recognize in the development of human destinies the play of the contingent and the unforeseen.
    —H.A.L. (Herbert Albert Laurens)

    The Cairo conference ... is about a complicated web of education and employment, consumption and poverty, development and health care. It is also about whether governments will follow where women have so clearly led them, toward safe, simple and reliable choices in family planning. While Cairo crackles with conflict, in the homes of the world the orthodoxies have been duly heard, and roundly ignored.
    Anna Quindlen (b. 1952)

    Ultimately, it is the receiving of the child and hearing what he or she has to say that develops the child’s mind and personhood.... Parents who enter into a dialogue with their children, who draw out and respect their opinions, are more likely to have children whose intellectual and ethical development proceeds rapidly and surely.
    Mary Field Belenky (20th century)