Duke Nukem 3D - Development

Development

Duke Nukem 3D was developed on a budget of roughly $300,000. The development team consisted of eight people for most of the development cycle, increasing to 12 or 13 people near the end. Scott Miller of 3D Realms recalled that "with Duke 3D, unlike every shooter that came before, we wanted have sort of real life locations like a cinema theatre, you know, strip club, bookstores..."

LameDuke is an early beta version of Duke Nukem 3D, which was released by 3D Realms as a "bonus" one year after the release of the official version. It has been released as is, with no support, and is currently available to download from the 3DRealms FTP.

LameDuke features four episodes: Mrr Caliber, Mission Cockroach, Suck Hole and Hard Landing. Some weapons were removed and/or altered from the original versions.

Read more about this topic:  Duke Nukem 3D

Famous quotes containing the word development:

    Understanding child development takes the emphasis away from the child’s character—looking at the child as good or bad. The emphasis is put on behavior as communication. Discipline is thus seen as problem-solving. The child is helped to learn a more acceptable manner of communication.
    Ellen Galinsky (20th century)

    To be sure, we have inherited abilities, but our development we owe to thousands of influences coming from the world around us from which we appropriate what we can and what is suitable to us.
    Johann Wolfgang Von Goethe (1749–1832)