Duke Nukem 3D - Development

Development

Duke Nukem 3D was developed on a budget of roughly $300,000. The development team consisted of eight people for most of the development cycle, increasing to 12 or 13 people near the end. Scott Miller of 3D Realms recalled that "with Duke 3D, unlike every shooter that came before, we wanted have sort of real life locations like a cinema theatre, you know, strip club, bookstores..."

LameDuke is an early beta version of Duke Nukem 3D, which was released by 3D Realms as a "bonus" one year after the release of the official version. It has been released as is, with no support, and is currently available to download from the 3DRealms FTP.

LameDuke features four episodes: Mrr Caliber, Mission Cockroach, Suck Hole and Hard Landing. Some weapons were removed and/or altered from the original versions.

Read more about this topic:  Duke Nukem 3D

Famous quotes containing the word development:

    Information about child development enhances parents’ capacity to respond appropriately to their children. Informed parents are better equipped to problem-solve, more confident of their decisions, and more likely to respond sensitively to their children’s developmental needs.
    L. P. Wandersman (20th century)

    I’ve always been impressed by the different paths babies take in their physical development on the way to walking. It’s rare to see a behavior that starts out with such wide natural variation, yet becomes so uniform after only a few months.
    Lawrence Kutner (20th century)

    As long as fathers rule but do not nurture, as long as mothers nurture but do not rule, the conditions favoring the development of father-daughter incest will prevail.
    Judith Lewis Herman (b. 1942)