Doug Church is an American computer game designer and producer. He attended MIT in the late 1980s, but left and went to work with Looking Glass Studios, when they were making primarily MS-DOS-based first-person adventure/shooter/roleplaying games, including Ultima Underworld, Ultima Underworld II, System Shock and Thief.
Later, Church joined Eidos Interactive as technical director, lending programming and design expertise on a number of games from Ion Storm Inc. and Crystal Dynamics, including extensive design work on Tomb Raider: Legend. In 2005, he left Eidos to join Electronic Arts.
In 2003, Church was given the International Game Developers Association's Community Contribution award, in part for his work as co-chair of the IGDA's educational committee developing relationships between the game industry and academia. He has also participated in many of the Indie Game Jams, including developing "Angry God Bowling," the prototypical game for the first IGJ.
From July 2005 to 2009, Church worked at Electronic Arts' Los Angeles office, as team leader on a project supervised by filmmaker Steven Spielberg.
On March 17, 2011, Valve Corporation announced that Church had been hired for an undisclosed position and project.
Read more about Doug Church: Games
Famous quotes containing the word church:
“Be subject to one another out of reverence for Christ. Wives, be subject to your husbands as you are to the Lord. For the husband is the head of the wife just as Christ is the head of the church, the body of which he is the Savior. Just as the church is subject to Christ, so also wives ought to be, in everything, to their husbands. Husbands, love your wives, just as Christ loved the church and gave himself up for her...”
—Bible: New Testament, Ephesians 5:21-25.