Powers and Abilities
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All versions of Doctor Fate use the Helm of Nabu/Helmet of Fate (which lets Nabu's spirit possess or advise the wearer and grants the wearer magical knowledge on its own without Nabu's spirit), the Amulet of Anubis (which houses the souls of all previous Doctor Fates and the Lords of Order in their original energy forms), and the Cloak of Destiny.
The Helm of Nabu/Helmet of Fate grants the wearer various magical abilities, including super-strength, spell-casting, telepathy, the ability to convert matter into energy, the ability to convert energy into matter, elemental control (such as wind manipulation, fire projection, and lightning projection), telekinesis, invulnerability, immortality, flight, magnetism, light/energy projection, intangibility, energy absorption, invisibility, darkness manipulation, creating solid objects, visions of people's fates, and the ability to transfer their powers to someone else. However, the wearer is unable to counteract spells that have already been cast and in effect. Without the Helm, the wearer loses all of their abilities except for their flight, super-strength, invulnerability, and telekinesis. The Helm also instantly clads the wearer in Doctor Fate's costume and vestments, including the amulet and cloak.
Read more about this topic: Doctor Fate
Famous quotes containing the words powers and/or abilities:
“And as the sun above the light doth bring,
Though we behold it in the air below,
So from th eternal Light the soul doth spring,
Though in the body she her powers do show.”
—Sir John Davies (15691626)
“The art of using moderate abilities to good advantage is a way of stealing the esteem of others, and often brings a man into greater reputation than does real merit.”
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