Development
Dizzy was created by the Oliver Twins (who later formed Interactive Studios). The Oliver Twins left the series after Fantasy World Dizzy, and the remaining games were developed by Big Red Software.
The first game in the series, called Dizzy - The Ultimate Cartoon Adventure, was released in June 1987. At this point, Dizzy was not specifically intended to be an egg; the shape had been chosen because it was easy to rotate and animate. The Yolkfolk characters were not introduced until the third game, Fantasy World Dizzy.
The earlier games were all programmed primarily for the Amstrad CPC and ZX Spectrum, with most of the games converted for the Commodore 64, Atari ST and Amiga at various stages. A few games were also converted for the NES, Mega Drive, Game Gear, and DOS. Some were unofficially ported to the Russian Electronics BK-0010 and Radio 86RK.
Read more about this topic: Dizzy (series)
Famous quotes containing the word development:
“Ive always been impressed by the different paths babies take in their physical development on the way to walking. Its rare to see a behavior that starts out with such wide natural variation, yet becomes so uniform after only a few months.”
—Lawrence Kutner (20th century)
“As a final instance of the force of limitations in the development of concentration, I must mention that beautiful creature, Helen Keller, whom I have known for these many years. I am filled with wonder of her knowledge, acquired because shut out from all distraction. If I could have been deaf, dumb, and blind I also might have arrived at something.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)
“Good schools are schools for the development of the whole child. They seek to help children develop to their maximum their social powers and their intellectual powers, their emotional capacities, their physical powers.”
—James L. Hymes, Jr. (20th century)