Development
Dizzy was created by the Oliver Twins (who later formed Interactive Studios). The Oliver Twins left the series after Fantasy World Dizzy, and the remaining games were developed by Big Red Software.
The first game in the series, called Dizzy - The Ultimate Cartoon Adventure, was released in June 1987. At this point, Dizzy was not specifically intended to be an egg; the shape had been chosen because it was easy to rotate and animate. The Yolkfolk characters were not introduced until the third game, Fantasy World Dizzy.
The earlier games were all programmed primarily for the Amstrad CPC and ZX Spectrum, with most of the games converted for the Commodore 64, Atari ST and Amiga at various stages. A few games were also converted for the NES, Mega Drive, Game Gear, and DOS. Some were unofficially ported to the Russian Electronics BK-0010 and Radio 86RK.
Read more about this topic: Dizzy (series)
Famous quotes containing the word development:
“I could not undertake to form a nucleus of an institution for the development of infant minds, where none already existed. It would be too cruel.”
—Henry David Thoreau (18171862)
“America is a country that seems forever to be toddler or teenager, at those two stages of human development characterized by conflict between autonomy and security.”
—Anna Quindlen (b. 1952)
“Sleep hath its own world,
And a wide realm of wild reality.
And dreams in their development have breath,
And tears, and tortures, and the touch of joy.”
—George Gordon Noel Byron (17881824)