A design pattern in architecture and computer science is a formal way of documenting a solution to a design problem in a particular field of expertise. The idea was introduced by the architect Christopher Alexander in the field of architecture and has been adapted for various other disciplines, including computer science. An organized collection of design patterns that relate to a particular field is called a pattern language.
The elements of this language are entities called patterns. Each pattern describes a problem that occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice. — Christopher AlexanderThe usefulness of speaking of patterns is to have a common terminology for discussing the situations designers already see over and over.
Read more about Design Pattern: Overview, Domain-specific Articles
Famous quotes containing the words design and/or pattern:
“Delay always breeds danger; and to protract a great design is often to ruin it.”
—Miguel De Cervantes (15471616)
“With only one life to live we cant afford to live it only for itself. Somehow we must each for himself, find the way in which we can make our individual lives fit into the pattern of all the lives which surround it. We must establish our own relationships to the whole. And each must do it in his own way, using his own talents, relying on his own integrity and strength, climbing his own road to his own summit.”
—Hortense Odlum (1892?)