In Popular Culture
- Death is the name of a boss in The House of the Dead III, depicted as a hulking security guard zombie with a club covered in human skulls. All bosses in The House of the Dead games are named for tarot cards of the Major Arcana.
- Death 13 is the name of the Mannish Boys Stand in JoJo's Bizarre Adventure, appearing as a grim reaper with a clown's face that drags its victims in its nightmares, when they go to sleep near to his user. Most of the other Stands are also named after Tarot Cards.
- In the video game Persona 3, Death is represented by Pharos, a strange boy who visits the protagonist at night. Notable mythological figures included are Samael and Thanatos.
- In Persona 4, Death is represented by Hisano Kuroda, an old lady who is convinced she is Death after her husbands passing.
- In the Virtua Fighter series, Death is the name of one of the six branches of Judgment Six, the antagonistic sponsors of the fighting game series' tournaments. This particular branch manufactures atomic, biological, and chemical weapons.
- In the SNES video game Ogre Battle: The March of the Black Queen, the Death Tarot card depicts a black-winged Grim Reaper skeleton wearing a tattered orange robe, holding a huge scythe and stepping forward. On drawing the card after liberation of one of the towns, it decreases the Reputation Meter by 2 points, and summons said Grim Reaper skeleton to wipe out weak enemy units, sending all the experience points from slain units to the main character when used in battle.
- In the popular Indie Game The Binding of Isaac, all of the Major Arcana/Minor Arcana Tarot cards can be found and used during gameplay. Death, when used, kills every mob in the room.
Read more about this topic: Death (Tarot Card)
Famous quotes containing the words popular and/or culture:
“Journalism is popular, but it is popular mainly as fiction. Life is one world, and life seen in the newspapers another.”
—Gilbert Keith Chesterton (18741936)
“... weve allowed a youth-centered culture to leave us so estranged from our future selves that, when asked about the years beyond fifty, sixty, or seventyall part of the average human life span providing we can escape hunger, violence, and other epidemicsmany people can see only a blank screen, or one on which they project fear of disease and democracy.”
—Gloria Steinem (b. 1934)