Game Elements
The game is broken down into missions, with players possibly receiving promotions after each successful mission. The primary goal of each mission is to uncover details about a criminal conspiracy involving multiple parties. Players must race against the clock to discover the identities of those involved and their roles in the plot before it's too late. For example, the case might begin with blueprints being stolen for a museum. The blueprints might then be delivered from this party to another thief, who might then use them to break into a museum to steal a painting, which might then be delivered to yet another party. If the player takes too much time to uncover the details of the plan, the plot will go down successfully and the criminals will escape.
Many of the pieces of data which the player needs are gathered through various mini-games. Successfully completing a mini-game often reveals one or more pieces of data, including the names and photos of those involved, as well as locations connected to the plot. The player is allowed to decide which skills his agent has mastered ahead of time, making the associated mini-games easier. The mini-games are as follows:
Read more about this topic: Covert Action
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