Design Goals
The exact form of a computer system depends on the constraints and goals it is optimized for. Computer architectures usually trade off standards, cost, memory capacity, latency (latency is the amount of time that it takes for information from one node to travel to the source) and throughput. Sometimes other considerations, such as features, size, weight, reliability, expandability and power consumption are factors.
The most common scheme carefully chooses the bottleneck that most reduces the computer's speed. Ideally, the cost is allocated proportionally to assure that the data rate is nearly the same for all parts of the computer, with the most costly part being the slowest. This is how skillful commercial integrators optimize personal computers.
Read more about this topic: Computer Architecture
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—Henry David Thoreau (18171862)
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—Anton Pavlovich Chekhov (18601904)