Colossal Cave Adventure - Critical Analysis

Critical Analysis

Graham Nelson's Inform Designer's Manual presents "Advent" as the pioneer of the three-part structure typical of 1980s adventure games; he identifies the "prologue" with the aboveground region of the game "whose presence lends a much greater sense of claustrophobia and depth to the underground bulk of the game", the transition to the middle game as the "passage from the mundane to the fantastical", and the endgame or "Master Game".

Read more about this topic:  Colossal Cave Adventure

Famous quotes containing the words critical and/or analysis:

    You took my heart in your hand
    With a friendly smile,
    With a critical eye you scanned,
    Then set it down,
    And said: It is still unripe,
    Better wait awhile;
    Christina Georgina Rossetti (1830–1894)

    Cubism had been an analysis of the object and an attempt to put it before us in its totality; both as analysis and as synthesis, it was a criticism of appearance. Surrealism transmuted the object, and suddenly a canvas became an apparition: a new figuration, a real transfiguration.
    Octavio Paz (b. 1914)