Sequel
There is no planned continuation of the Chrono series. In 2001, Hironobu Sakaguchi revealed the company's staff wanted to develop a new game and were discussing script ideas. Although Kato was interested in a new title, the project had not been greenlighted. Square then registered a trademark for Chrono Break worldwide, causing speculation concerning a new sequel. Nothing materialized, and the trademark was dropped in the United States on November 13, 2003, though it still stands in Japan and the European Union. Kato later returned to Square Enix as a freelancer to work on Children of Mana and Dawn of Mana. Mitsuda also expressed interest in scoring a new Chrono series game. In 2005, Kato and Mitsuda teamed up to do a game called Deep Labyrinth, and again in 2008 for Sands of Destruction, both for the Nintendo DS. The February 2008 issue of Game Informer ranked the Chrono series eighth among the "Top Ten Sequels in Demand", naming the games "steadfast legacies in the Square Enix catalogue" and asking "what's the damn holdup?!". In Electronic Gaming Monthly's June 2008 "Retro Issue", writer Jeremy Parish cited Chrono as the franchise video game fans would be most thrilled to see a sequel to. In the May 1, 2009, issue of Famitsu, Chrono Trigger placed 14th out of 50 in a vote of most-wanted sequels by the magazine's readers. At E3 2009, SE Senior Vice President Shinji Hashimoto remarked, "If people want a sequel, they should buy more!"
Read more about this topic: Chrono Cross
Famous quotes containing the word sequel:
“Though the Jazz Age continued it became less and less an affair of youth. The sequel was like a childrens party taken over by the elders.”
—F. Scott Fitzgerald (18961940)