Character creation (also character generation or character design) is the process of defining a game character or other character. Typically, a character's individual strengths and weaknesses are represented by a set of statistics. Games with a largely fictional setting may include traits such as race and class. Games with a more contemporary or narrower setting may limit customization to physical and personality traits.
Read more about Character Creation: Role-playing Games, Making Decisions, Determining Numerical Values, Templates and Classes, Sports Games
Famous quotes containing the words character and/or creation:
“When needs and means become abstract in quality, abstraction is also a character of the reciprocal relation of individuals to one another. This abstract character, universality, is the character of being recognized and is the moment which makes concrete, i.e. social, the isolated and abstract needs and their ways and means of satisfaction.”
—Georg Wilhelm Friedrich Hegel (17701831)
“The practice of S/M is the creation of pleasure.... And thats why S/M is really a subculture. Its a process of invention. S/M is the use of a strategic relationship as a source of pleasure.”
—Michel Foucault (19261984)