Powers and Abilities
Like the majority of The Flash's Rogues, Snart has no real super power. He instead relies on his cold guns and instincts. Over the years Snart has modified his weapons to allow a variety of effects such as:
- A cold beam that freezes anything it hits instantly.
- Creating a cold field where people and objects literally stop in their tracks. Cold uses this ability to slow down The Flash's movements.
- Bathing his opponent in a wide beam of ice designed to freeze the skin of the target so they stay conscious and do not go numb to the pain. Cold used this to kill Chill Blaine who murdered Cold's sister to make him suffer as much as possible.
- Creating a slippery field of ice which can slow down the Flash.
- Forming sharp stalagmites on the ground to impale his enemies. Used to kill Chill Blaine after freezing the outer layer of his skin so he could inflict as much pain as possible.
- An "Ice Grenade" which was stated to "turn this place into an iceberg". Used to freeze everything in a large radius, used to freeze the whole of Iron heights during the events of Blackest Night.
- Creating "Mirages" out of Extreme cold like intense heat can cause mirages.
Fellow ice-based villain Mr. Freeze has noted that Cold is the only cold-themed villain in the DC Universe to have mastered 'absolute zero' with his weapons.
In the new 52 universe Captain Cold has undergone experiments that have given him ice-based metahuman powers, including:
- the ability to slow down the molecules around him,
- the ability to create a field of inertia that reduces the Flash's speed to human level, allowing Captain Cold to touch him and effortlessly beat him.
Read more about this topic: Captain Cold
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