Busy Beaver - Examples of Busy Beaver Turing Machines

Examples of Busy Beaver Turing Machines

For an example of a 3-state busy beaver's state table and its "run" see Turing machine examples.

These are tables of rules for the Turing machines that generate Σ(1) and S(1), Σ(2) and S(2), Σ(3) (but not S(3)), Σ(4) and S(4), and the best known lower bound for Σ(5) and S(5), and Σ(6) and S(6).

In the tables, columns represent the current state and rows represent the current symbol read from the tape. Each table entry is a string of three characters, indicating the symbol to write onto the tape, the direction to move, and the new state (in that order). The Halt state is shown as H.

Each machine begins in state A with an infinite tape that contains all 0s. Thus, the initial symbol read from the tape is a 0.

Result Key: (starts at the position underlined, halts at the position in bold)

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