In data transmission and telecommunication, bit stuffing (also known—uncommonly—as positive justification) is the insertion of non information bits into data. Stuffed bits should not be confused with overhead bits.
Bit stuffing is used for various purposes, such as for bringing bit streams that do not necessarily have the same or rationally related bit rates up to a common rate, or to fill buffers or frames. The location of the stuffing bits is communicated to the receiving end of the data link, where these extra bits are removed to return the bit streams to their original bit rates or form. Bit stuffing may be used to synchronize several channels before multiplexing or to rate-match two single channels to each other.
Applications include Plesiochronous Digital Hierarchy and Synchronous Digital Hierarchy.
Another use of bit stuffing is for run length limited coding: to limit the number of consecutive bits of the same value in the data to be transmitted. A bit of the opposite value is inserted after the maximum allowed number of consecutive bits. Since this is a general rule the receiver doesn't need extra information about the location of the stuffing bits in order to do the de stuffing.
This is done to create additional signal transitions to ensure reliable reception or to escape special reserved code words such as frame sync sequences when the data happens to contain them.
Applications include Controller Area Network, HDLC, and Universal Serial Bus.
Bit stuffing does not ensure that the payload is intact (i.e. not corrupted by transmission errors); it is merely a way of attempting to ensure that the transmission starts and ends at the correct places. Error detection and correction techniques are used to check the frame for corruption after its delivery and, if necessary, the frame will be resent.
Read more about Bit Stuffing: Zero-bit Insertion
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