Video Games
Some video games, such as the episodic sequels to Half-Life 2 and Tomb Raider: Anniversary, have experimented with audio commentaries. Unlike DVD commentaries, the systems used for video games do not use a predetermined continuous flow of speech, because the events of a game depend on the player's actions. Instead, in-game prompts are used to allow players to activate a relevant audio commentary for a specific area. The camera and action may also be altered to more readily showcase the developer's comments.
Read more about this topic: Audio Commentary
Famous quotes related to video games:
“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
—Marie Winn (20th century)
“I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.”
—Ronald Reagan (b. 1911)