Assembly Language

An assembly language is a low-level programming language for a computer, microcontroller, or other programmable device, in which each statement corresponds to a single machine code instruction. Each assembly language is specific to a particular computer architecture, in contrast to most high-level programming languages, which are generally portable across multiple systems.

Assembly language is converted into executable machine code by a utility program referred to as an assembler; the conversion process is referred to as assembly, or assembling the code.

Assembly language uses a mnemonic to represent each low-level machine operation or opcode. Some opcodes require one or more operands as part of the instruction, and most assemblers can take labels and symbols as operands to represent addresses and constants, instead of hard coding them into the program. Macro assemblers include a macroinstruction facility so that assembly language text can be pre-assigned to a name, and that name can be used to insert the text into other code. Many assemblers offer additional mechanisms to facilitate program development, to control the assembly process, and to aid debugging.

Read more about Assembly Language:  Related Terminology, List of Assemblers For Different Computer Architectures, Further Details, Example Listing of Assembly Language Source Code

Famous quotes containing the words assembly and/or language:

    Our assembly being now formed not by ourselves but by the goodwill and sprightly imagination of our readers, we have nothing to do but to draw up the curtain ... and to discover our chief personage on the stage.
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    There is no such thing as a language, not if a language is anything like what many philosophers and linguists have supposed. There is therefore no such thing to be learned, mastered, or born with. We must give up the idea of a clearly defined shared structure which language-users acquire and then apply to cases.
    Donald Davidson (b. 1917)