Development
The game had previously been titled as Project Ray, and was known to exist as early as September 4, 2007. As Project Ray, it was also shown to exist with Sands of Destruction for the Nintendo DS.
The game was unveiled on June 25, 2008 in the popular Japanese magazine Famitsū. Hiroyuki Kanemaru, the director of Fantasia, previously worked at Telenet Japan and later moved to Namco Tales Studio, where he worked as scenario script director and level concept designer on Tales of Symphonia. Kanemaru stated that Project Ray would be influenced by old-school RPGs from systems such as the TurboGrafx-16.
Read more about this topic: Arc Rise Fantasia
Famous quotes containing the word development:
“John B. Watson, the most influential child-rearing expert [of the 1920s], warned that doting mothers could retard the development of children,... Demonstrations of affection were therefore limited. If you must, kiss them once on the forehead when they say goodnight. Shake hands with them in the morning.”
—Sylvia Ann Hewitt (20th century)
“The development of civilization and industry in general has always shown itself so active in the destruction of forests that everything that has been done for their conservation and production is completely insignificant in comparison.”
—Karl Marx (18181883)