Sequence of Play
The game starts with each player placing four marbles in his/her base. After the order of play is determined through the rolling of the die, each player rolls a single die on each turn to determine the number of spaces to move. All marbles remain in the base until either a 1 or 6 is rolled, which entitles the player to move a marble from the base to his/her start, the first step before entering the track. While this is considered a turn, and the move takes place in lieu of moving a marble that number of spaces, a six, if rolled, entitles a player to another turn whenever a legal move can be made.
The winner is the first player whose pieces all reach home by exact count.
Read more about this topic: Aggravation (board Game)
Famous quotes containing the words sequence of, sequence and/or play:
“It isnt that you subordinate your ideas to the force of the facts in autobiography but that you construct a sequence of stories to bind up the facts with a persuasive hypothesis that unravels your historys meaning.”
—Philip Roth (b. 1933)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“our Saviour asked his dear mother
If he could play at ball.”
—Unknown. The Bitter Withy (l. 34)