Adventure International - The Games

The Games

Scott Adams's original twelve adventure games were:

  • Adventureland (computer game): Explore a fantasy landscape and collect thirteen treasures.
  • Pirate Adventure (also called Pirate's Cove): Hunt for lost pirate treasure.
  • Secret Mission (originally called Mission Impossible): Prevent terrorists from destroying a nuclear reactor.
  • Voodoo Castle: Free a count from a voodoo curse.
  • The Count: Kill Count Dracula.
  • Strange Odyssey: Explore strange planets and collect treasure.
  • Mystery Fun House: Capture secret plans hidden in a fun house.
  • Pyramid of Doom: Plunder an Egyptian pyramid.
  • Ghost Town: Search a Western ghost town for treasure.
  • Savage Island parts I & II: The most challenging adventure games, you are not even aware of the adventure's goal. If you complete part one, you are given one of two passwords to play the second part.
  • The Golden Voyage: Sail the world and find the fountain of youth.

The games were written using an in-house adventure creator with text compression and a sophisticated command interpreter running on a BBC Micro and a graphics tool running on an Apricot F1. The two parts were then merged, using a cross-compiler when necessary.

Read more about this topic:  Adventure International

Famous quotes containing the word games:

    In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
    Philippe Ariés (20th century)

    At the age of twelve I was finding the world too small: it appeared to me like a dull, trim back garden, in which only trivial games could be played.
    Elizabeth Bowen (1899–1973)