History
The primary mission of Illusion Softworks was to develop games for the PC and game consoles (PlayStation, Dreamcast, Xbox etc.) The company's first well known game was Hidden & Dangerous, a tactical shooter game in 1999, where the player takes control of a four man British Special Air Service team executing a number of important sabotage and/or rescue campaigns during World War II. This game also represents the beginning of cooperation with worldwide publisher Take-Two Interactive. Their first 3D game was the not so famous - Flying Heroes, which featured fantasy mid-air action duels. In this game, Illusion Softworks presented a brand new 3D engine called the Ptero-Engine (named after The Pterodon company, which co-developed the software). The company prepared its own LS3D engine for the game Mafia: The City of Lost Heaven, which was first released in 2002. The game met with great acclaim from critics and was even labeled the best game about the Mob because of its original plot and revolutionary capabilities within its gameplay. In 2003, Illusion Softworks released two games. The first being a first-person shooter entitled Vietcong, which was situated in the Vietnam War. This game had also been developed alongside Pterodon, using their enhanced Ptero-Engine II. The second game was a continuation to their first tactical shooter: Hidden & Dangerous 2, also made with the LS3D engine. The official sequel to Vietcong titled Vietcong 2, was released in 2005 (once again in cooperation with Pterodon).
A lesser known game developed by Illusion Softworks was Lurid Land (released March 30, 1998), a platformer-puzzle game.
Silver Wish Games was a division of Illusion Softworks. It was established in 2000 and closed early 2005.
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