2D Graphics Hardware
Modern computer graphics card displays almost overwhelmingly use raster techniques, dividing the screen into a rectangular grid of pixels, due to the relatively low cost of raster-based video hardware as compared with vector graphic hardware. Most graphic hardware has internal support for blitting operations and sprite drawing. A co-processor dedicated to blitting is known as a Blitter chip.
Classic 2D graphics chips of the late 1970s and early 1980s, used in the 8-bit video game consoles and home computers, include:
- Atari's ANTIC (actually a 2D GPU), TIA, CTIA, and GTIA
- Commodore/MOS Technology's VIC and VIC-II
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